Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
40106
?
31522
?
38721
?
31887
?
19020
?
29736
?
42272
?
25656
?
23584
?
35332
Total damage to objectives
4011
10972
3252
0
0
34195
41274
5324
9892
11718
Total damage to buildings
2133
0
3140
0
0
7971
4634
3884
708
7362
Total damage shielded
0
0
0
0
1384
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
272

Abilities usage

in numbers

End of the Line (Q)

109xpressed

Smoke Screen (W)

39xpressed

Quickdraw (E)

76xpressed

Collateral Damage (R)

15xpressed

?

Graves

Summoner spell

Most popular spells
?
?
48.9% WR(14651 Matches)
?
?
48.5% WR(239 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.06% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Graves
?
Viego
2.00KDA3.43
0.51%Kill Participation0.44%
26Vision Score35
31,522Damage Dealt42,272
16.4Max CS Advantage86.25
2CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead3
Blue67,582G
Difference+7,381G
Red74,963G
?
14,013G
?
15,173G
?
13,864G
?
14,474G
?
10,058G
504G
4,076G
532G
2,067G
5,344G
13,509G
?
19,249G
?
14,396G
?
12,407G
?
15,402G
?